The Level 3 NEXTGEN Games, Animation and VFX Extended Diploma is an award-winning vocational course accredited through AIM Qualifications awarding body.
The course is written in collaboration with creative industry firms and industry specialists to address the current skills shortage in the Games, Animation and VFX industries. Industries such as Framestore, DNEG, Blue Zoo Animation, Sold Out, Centroid Motion Capture, Creative Assembly, Ubisoft, Playground Games, Sumo Digital, The Mill and Sony Interactive Entertainment, are engaging closely with DN Colleges Group and NEXTGEN; overseeing and updating the course content to meet present and future industry skill requirements.
This course is designed to equip students with sophisticated technical, artistic, arithmetic and programming skills needed in the Games, Animation and VFX industries. From this, students can create and develop games, animation and visual effects sequences, as well as giving them the experience into industry working practices.
What will I learn?
Students will study from specialist lecturers and industry professionals through a range of masterclasses, workshops, events, work placements, live industry briefs and more. Students will develop and build on their skills ranging from the initial research stage to the end presentation and pitch.
The projects are designed to enable students to experience project and production management, including the common industry practice of agile and scrum techniques.
Over the course of the study programme, students will collate their work and build specialist portfolios demonstrating their skills, in preparation for either employment or further/higher education or apprenticeships.
The assessment methodology is aligned to industry standards and practice, as well as supporting students to manage the independent learning that will be required of them at any Higher Education Institute.
The course is assessed through a series of different assessment methods including:
· Portfolio work.
· Development blogs.
· Written reports.
· Programming assessments / exams.
You will need to have good time management skills and be able to work to targets and deadlines and self-motivated skills for independent study.
Minimum of five GCSEs at grade C / 5 or above. This must include GCSE Maths and English Language/Literature.
If you have GCSE IT/Computing this will be beneficial as strong IT skills are essential (along with some knowledge of coding).
Progression and Employment:
Students from this course will be supported from tutors and industry peers in collecting a range of transferable skills to progress into further/higher education, apprenticeships or employment in the creative sector.
Some career opportunities can be within creative departments such as:
· Art / Concept Art
· Pre-Production / Production / Post-Production / Production Management
· Planning / Design / On Set
· Programming / Development / Technical / Computer-Generated (CG)
· Compositing / Audio / Quality Assurance