Illustration & Concept Art at University Centre Doncaster is a course built on the fundamental principles of perspective, composition, form, light, depth, colour and anatomy with drawing at its core. We stand for the mastery of these fundamentals as essential building blocks leading to visual development using traditional and digital techniques in synthesis to create artwork, which is individual to you and commercially focussed on your career.
This course aims to replicate, as closely as possible, the attitude, environment and practices found in professional studios. The focus is on transferable, traditional creative skills working hand in hand with high technology.
• Acquire advanced professional skills leading to a specialist path.
• Develop and produce a portfolio of creative and professional work.
• Work on commercial and live competition projects.
• Identify a chosen specialist area and develop your portfolio accordingly.
If you love drawing and design and are willing to commit to serious hard work and dedication there’s a place here for you.
- Course Level
- Ucas Code
YEAR ONE (LEVEL 4)
This first year is very much about acquisition of both skills and knowledge relating to Illustration & Concept Art, beginning with exercises gaining in complexity, then advancing to problem solving and creative projects, whilst applying acquired skills and knowledge to inform student work as the modules advance. At the same time students refining their skillset with the use of media, whether traditional or digital. There are also two written pieces of work for both History of Art & Design and History of Illustration: Theory & Practice. However, both of these modules have a creative assignment attached to them, so that students can use what they have learnt from their theoretical research and writing to inform their practical project work.
Year one is focusing on the development of skills in the following modules:
• Drawing Fundamentals
• Digital Illustration Fundamentals
• History of Art & Design
• Drawing & Concept Art
• Digital Illustration & Design
• History of Illustration: Theory & Practice
All of these areas can be developed during year two through specialist projects, commercial live projects and competitions.
YEAR TWO (LEVEL 5)
Year two concentrates on the application of skills and the development of creativity from year one. All year two work can be aligned to a particular area of interest and aligned to a student’s choice of specialist pathway. For example, creature design/character and environment design for film/games/TV, children’s book illustration, both fiction and non-fiction, art for animation, publishing, advertising and editorial illustration. To assist with students’ individual choice of specialism they use the knowledge they acquired when carrying out their first module of the second year, a report investigating the industry they are aiming to work in when they graduate. To assist with this decision students also reflect upon their current skillset and interests, all of which is supported with tutor guidance. However, a student may wish to take a more general approach in their second year of study, which will form part of their conclusion in their industry report, prior to focusing on their specialism in the top-up (honours) year. All students have the opportunity to work on live and simulated industry projects, enter national and international competitions and exhibit at a final show.
Modules studied include:
• Professional Practice Report
• Professional Practice Project
• Work Based Learning 1: Live Commercial Brief
• Work Based Learning 2: Self-Initiated Brief
• Specialist Studio Project
All modules are subject to availability and this list may change at any time
There are a variety of assessment methods:
Design Books: project development & reflective evaluations
Traditional portfolio of work
Digital portfolios of work
Reports and essays
End of Year Shows
One of the following:
• 80 UCAS Tariff Points- from at least 2 GCE A Levels or BTEC National qualifications or a Foundation Diploma
• Access to HE Diploma in an art related programme with at least 45 credits at Level 3
We welcome applications from people of any age who might not meet the standard entry criteria, but we would expect to see evidence of continuing academic and/or professional development and a capacity to pursue the course successfully.
If your application is successful, you may be invited to attend an interview with a portfolio of design related work to demonstrate your ability and suitability for the course.
BA (Hons) Illustration & Concept Art Top-Up